[Date Prev][Date Next][Thread Prev][Thread Next][Author Index][Date Index][Thread Index]

Re: [zzdev] A plan: Geek Clang

On Fri, Aug 11, 2000 at 06:58:41PM +0200, Benjamin Fallenstein wrote:
> Nice idea to COUNTER namelessness. ;)

Namelessness IN language, not OF language :-)

The point is that all references are through ZZ connections; you don't
need names (but you can, of course, use them).

> I think it's a good idea to try out some alternative designs first. One
> thing, though: You may want to talk to Ted about HIS idea for Clang, as
> expressed in the Floating World design and the original ZZ design (the
> two seem to be a bit different to me, but who am I to say); not to cut
> out other possibilities, but because there's some chance he has ideas
> we're not even *thinking* of...

I'm planning to discuss Clang with him, and I'll probably implement
something very closely based on his design as one of the Greek Clangs.
The others will be close or far away or anything between.

(Where the hell is the other Clang design? I've only been able to find
the Floating World one, and of course Tuomas' text.)

> Is there anything in particular I could do so that my applitude /
> scripting system will be compatible to the Greek Clangs?

No point in trying to be compatible at this point, since I won't be
maintaining compatibility between them either  They will be experimental.

> I suppose in Thales you just don't NEED names, but can assign them if
> you wish -- or not?

Of course - like in ZZ in general.

%%% Antti-Juhani Kaijanaho % gaia@xxxxxx % http://www.iki.fi/gaia/ %%%