[Date Prev][Date Next][Thread Prev][Thread Next][Author Index][Date Index][Thread Index]

Re: [zzdev] Re: [Gzigzag-commits] gzigzag/src/util/test BenchPool.java



> Definitely sounds intriguing! But how does this work with the "strange"
> lifecycles of Vob objects:
> 
> a) We create VobScene 1.
> b) We create VobScene 2.
>  < we interpolate 1->2 >
> c) We release VobScene 1.
> d) We create VobScene 3.
>  < we interpolate 2->3 >
> e) We release VobScene 2.
> f) We create VobScene 4...
> 
> And it's views, after all, for which pooling is most useful (because
> objects aren't kept for a long time). Or are there other important areas
> of application?

Needs two blockpools. That's all.

	Tuomas