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Re: innovations
- To: <drexler@evilotto>, <terry@evilotto>, <tribble@evilotto>, <xtech@evilotto>
- Subject: Re: innovations
- From: Michael McClary <xanadu!michael>
- Date: Thu, 1 Mar 90 09:30:03 PST
> You see yesterday, we got rid of Stamps, SubStamps, and SubBerts, put
> Stamps back in, restored OgrlIDs, shuffled the class hierarchy, added
> another table to the GrandMap, etc., all in a couple of hours.[] Wids
> have essentially gone away (or rather become dspative). [] we get rid
> of special cases for
> normalizing wisps. We also never get overlap, even when splaying
> boxes, spheres, and fractals in the same area. Finally, K-D trees,
> BTrees, and enfilades with normalized wisps all seem to just fall out
> without all hacks we've got for optimizing them. Neat!
>
> At the moment, our minds are racing with such notions as efficiently
> storing deterministic fractals (and defining a coordinate space for
> them), efficient support for solid modelling, and efficient support
> for ray-tracing.
What? Let's see...
> From tribble@evilotto Wed Feb 28 22:42:58 1990
No, it's not April 1.
Congratulations!
When do we get the explanation of how it works?
michael